Designing Advertising Videos as Promotional Media In 3D Animation Based Computer Embroidery Services

Authors

  • Zilla Amartya Universitas Harapan Medan
  • Sumi Khairani Universitas Harapan Medan
  • Sarudin Sarudin Universitas Harapan Medan

DOI:

https://doi.org/10.55537/cosie.v3i1.715

Keywords:

Bordir, Komputer, Animasi, Blender

Abstract

The embroidery services business in Indonesia, starting from mid-2009, has begun to show its prospects. Until early 2016, the embroidery service business was growing rapidly since the advent of computer embroidery. Currently, many computer embroidery service owners are competing for the continuity of the service. Competition cannot be separated from advertising media aimed at promoting products and services. The problem in this research is how to promote computer embroidery services in increasing business productivity, how to introduce the public to computer embroidery services and how to design promotional advertising videos based on 3D animation. The computer embroidery business currently only relies on catalogs, where catalogs are only able to display information in the form of images in 2 dimensions to carry out promotions, so it needs to be developed further to create an attractive computer embroidery business model so that consumers are interested in using computer embroidery services. Consumers will be very interested if the catalog can present a form of visualization in the form of a 3-dimensional model that can be seen from various sides. This research implements 3D animation for marketing computer embroidery services using Blender software, the results of which will be used as promotional media. This research uses Blender software and aims to produce 3D animated advertising videos in order to market and promote computer embroidery services as well as as a medium of information and promotion to the public or consumers of computer embroidery services. The results of this research are in the form of advertising videos as promotional media for 3D animation-based computer embroidery services.

References

I. F. N. Rohma, “Paria Sebagai Sumber Ide Motif Bordir pada Busana Pesta,” BAJU J. Fash. Text. Des. Unesa, vol. 3, no. 1, pp. 30–38, 2022.

O. Nugroho, “Implementation of Marker Based Tracking Method in the Interactive Media of Traditional Clothes Knowledge-Based on Augmented Reality 360,” J. Comput. Sci. Inf. Technol. Telecommun. Eng., vol. 1, no. 2, pp. 37–43, 2020.

A. Surahman, A. D. Wahyudi, and S. Sintaro, “Implementasi Teknologi Visual 3D Objek Sebagai Media Peningkatan Promosi Produk E-Marketplace,” J. Buana Inform., vol. 11, no. 2, pp. 123–131, 2020.

A. R. Lubis, S. Prayudani, O. Nugroho, Y. Y. Lase, and M. Lubis, “Comparison of Model in Predicting Customer Churn Based on Users’ habits on E-Commerce,” in 2022 5th International Seminar on Research of Information Technology and Intelligent Systems (ISRITI), IEEE, 2022, pp. 300–305.

A. D. Rachmanto, “Implementasi Augmented Reality Sebagai Media Pengenalan Promosi Universitas Nurtanio Bandung Menggunakan Unity 3D,” J. Teknol. Inf. dan Komun., vol. 8, no. 1, 2018.

A. R. Lubis, S. Prayudani, Y. Fatmi, and O. Nugroho, “Classifying News Based on Indonesian News Using LightGBM,” in 2022 International Conference on Computer Engineering, Network, and Intelligent Multimedia (CENIM), IEEE, 2022, pp. 162–166.

N. T. Ananraytama, N. Safriadi, and H. S. Pratiwi, “Penerapan Fitur 3D Maps pada Aplikasi Virtual Tour sebagai Media Promosi Wisata Qubu Resort,” JUSTIN (Jurnal Sist. dan Teknol. Informasi), vol. 6, no. 3, pp. 139–144, 2018.

A. R. Lubis, S. Prayudani, M. Lubis, and O. Nugroho, “Sentiment Analysis on Online Learning During the Covid-19 Pandemic Based on Opinions on Twitter using KNN Method,” in 2022 1st International Conference on Information System & Information Technology (ICISIT), IEEE, 2022, pp. 106–111.

V. Waeo, A. S. M. Lumenta, and B. A. A. Sugiarso, “Implementasi Gerakan Manusia Pada Animasi 3D Dengan Menggunakan Menggunakan Metode Pose to pose,” J. Tek. Inform., vol. 9, no. 1, pp. 1–8, 2016, doi: 10.35793/jti.9.1.2016.14641.

R. Hermiati, A. Asnawati, and I. Kanedi, “Pembuatan E-Commerce Pada Raja Komputer Menggunakan Bahasa Pemrograman Php Dan Database Mysql,” J. Media Infotama, vol. 17, no. 1, pp. 54–66, 2021, doi: 10.37676/jmi.v17i1.1317.

Downloads

Published

28-12-2023

How to Cite

Amartya, Z., Khairani, S., & Sarudin, S. (2023). Designing Advertising Videos as Promotional Media In 3D Animation Based Computer Embroidery Services. Journal of Computer Science and Informatics Engineering, 3(1), 37–44. https://doi.org/10.55537/cosie.v3i1.715

Issue

Section

Articles